Sintel, the Durian Open Movie Project » Production


Archive for the ‘Production’ Category

We’ve done it!

Tuesday, September 28th, 2010

No words needed really, thanks everyone for giving us a great evening!
(Picture by Mike Pan)

Premiere schedule

Thursday, September 23rd, 2010

If you visit the premiere in Utrecht, monday 27 september, here’s the schedule:

19:15h Team arrives for original Red Carpet event at Rembrandt theatre. Screaming fans and flashing cameras welcome!
19:30h Short intro of film by me.
19:33h Sintel screening
19:48h I call the makers to the front for a round of applause
19:50h Start of main film “Happily ever after” (“Lang en gelukkig”)

21:15h Everyone welcome to join with team in the Festival Pavilion,  close-by on Neude.


Sintel on 3D World’s October issue!

Tuesday, September 7th, 2010

Hoi! (now you know how to wave in Dutch!)

Sintel Cover

Sintel Cover

So! exciting times here at the Blender Institute, today is our very-really-thistimeforsure last rendering day, next to some color grade we need to do still, but then is time to grab those big .EXR files and convert them into friendly DPX’s for the guys at Cineco to do magic with it and turn them into 21312 stills of 35mm chemical glory.

That means we’re getting close to our (real!) Premiere, so in order to help us make some noise, 3D World is widely covering Blender topics on October’s issue, Sintel will be on cover + interview time with Ton (Producer), Colin (Director), and William (Animator), and even BBB got a column in “A list of the all the Best CG shorts out there:)

About the cover image:

Sintel Cover OGL

Pose by Lee

Sintel and Scale’s were posed by Lee, but I ended up changing Scale’s face expression ( :D !) and moved around the arms to fit better the magazine layout.

I had the honor to light the picture used on cover, which I’m sharing with you here, this is a scaled down version of the original in 6k, wich you can find on the DVD (I even tried 12k just for fun and Blender survived! :) ).

Lighting consisted on 4 Area lamps with raytraced shadows + Raytraced Indirect Lighting (1 bounce, Irradiance Cache 8 samples) + AO (multiply), (yeah I’m getting spoiled on this super computers), but still the Render Branch is doing a great job on this, sometimes is actually faster to calculate than Shadow Buffers at the beginning (mostly due to multithreading, this computer is 8 cores HT, so 16 threads).

Render time was only 38 minutes for 6k!, using about 6 Gb RAM on its peak (only Sintel though, the background was rendered separately but only took 8min or so).

At the end, a bit of paint-over was done by David, mostly fixing things like a weird specular on Sintel’s eyelid, fix hair intersections and stuff you only see on still images when you get very close to them :)

Thats pretty much it!, hope you like it, I saved this blend file on our SVN so it will be on the DVDs, same as the hi-res version of the characters on PNG with alpha.

Gotta get back to work, sorry for the lack of updates, we’re busy believe me :D
Hasta luego!

Nearly finished!

Sunday, August 29th, 2010

Dolf spent the last two weeks here on a wonderful film credits, based on David’s concept art, which added another few minutes to the film! Pablo and Soenke keep trying to make shots even more awesome, but that also has to stop soon now. The next week we can still do last re-renders, spend time on a final color grade session, and then at sept 7 deliver the final files to the film lab. The final Dolby master then has been scheduled on the 9th, with the first film print – for the premiere on NFF – ready tuesday 14th.

Film stats:

- Film itself: 12:24
- Credits: 2:24

Total length: 14 minutes 48 seconds, or 888 seconds!

Who could have imagined! We started with a target of of “6-8 minutes” you know. :) And even after the finals screening, Colin and Beorn managed to add 4 seconds to the film!

Next on the todo: get the DVD mastering started up, we already have a menu loop for it, a quad-split-screen version with storyboard-layout-opengl-final and will add a number of fun deleted scenes! Ali has the documentary finished (60 minutes). Oh, and we didn’t forget the tutorials, our loyal team members are working from home on it now. :)


(BTW: I’ve updated the About pages with proper history info and added the missing artist’s mugshots, this in preparation of press releases and for magazines etc.)

(BTW2: the date for the actual online release has to be pinned down still. Aim is to do this within a week after the premiere. Also depends on how fast we can get the DVDs done. News on this will follow)

Film credits

Thursday, August 5th, 2010

Find out if we have your name correctly for DVD sponsor credits in the film scroll!
Credits list for film.

Directorial Address – July 30th, 2010

Friday, July 30th, 2010

Why hello! This past week has been a bit strange with a nearly empty studio. Nobody’s here to tell me how to feel!

In keeping with the tradition of dull and infrequent ‘directorial addresses’, here’s an update from headquarters.

Thanks for watching. :D Music by Jan Morgenstern.


Team Argentina

Thursday, July 8th, 2010

Apart from open and direct community involvement, we’ve also asked a couple of studios and professionals to help us with the film.

Claudio Andaur from Licuadora Studio in Buenos Aires writes a full report on how they have realized one of the great shots in our film.

Read the full article on
(English | Spanish )

Thanks guys!