Its been a while since we had a development post and while we’re always busy with blender much of it is work in progress.
Most of my time is spent on physics and bug fixes at the moment but seeing as it was my birthday on Friday, I took some time to work on something more fun . Enjoy!
- Image editor can be selected in the user preferences ‘File’ section.
- Save as PNG rather then TARGA to workaround reported problem with adobe photoshop not saving alpha.
- Render to an off-screen buffer rather then grabbing the view, removes view text and allows images editing images bigger then the view.
- Added option to capture high resolution images rather then using the viewport size.